The Whole Mass Effect 3 Ending Thing …
Last week I spent over 60 whole squid on the collectors edition of Mass Effect 3. I could have got a really good meal out for the wife and myself with that, or some more Ikea tat or loads of other things. But I paid for a naffly poshed up version of a video game that I’ve been waiting for for over 18 months. And I loved it, every minute of it, the extra weapons, the launch day DLC I paid extra for and the useless robot dog (a sci-fi prerequisite). Even the endings.
Yes, I loved the endings, all of them. I thought they had the right balance of ambiguity and emotional impact on a number of levels. The high level decisions I had to make were nicely contrasted with the emotional impact it had on the personal decisions I had made through the Mass Effect games. All of the decisions had negative impact
Even better, it referenced concepts in some of my favourite sci-fi works, like Dan Simmons Hyperion or the conclusions of Aliistair Reynolds Revelation Space stuff. In short, it was a truly intelligent ending to a occasionally intelligent series. At some times, the whole thing even felt like a real work of art.
And then this happened.
I think this is a frankly terrible idea that sets a terrible precedent for the industry. Video games fans are miserable reactionary precocious nerds who demand new things all the time and never buy them and equally whinge when the things they love are changed because THEY demanded it.
I’m sure Bioware can only build well upon their excellent game but why should they have to? Its like George Lucas in reverse.